Fo4 Any Mod Any Weapon

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Nov 26, 2016  REQUIRES AWKCR Standalone AMAW weapons can be crafted at the AWKCR Weapons Workbench. Normal weapons won't be cluttered by dozens of mods anymore. Will there be any sex animations for fallout 4, and can we have just like skyrim, they are very enjoyable. Weird pathfinding issues and sometimes when you lower your weapon it takes a lot of time to follower to do the same? Micul print si vulpea en. (or FO4, in future.) Some mods were starting just too many scripts at the same time (I remember one that was.

  1. Fo4 Any Mod Any Weapon 2

Before you step up to your weapons bench in Fallout 4, cram a hundred pounds of junk into it, and start tinkering with your favorite laser rifle, you might want to cast an eye on what modder LucasGod has been up to. Doesn't mince words, and could completely change the way you shoot monsters and robots. As you might have guessed from the name, it enables any weapon mod to be attached to any weapon, allowing you to lovingly craft the horrible and hilarious killing machine of your dreams.Fallout 4 mod enthusiast shows what's possible in the video above, with his wonderfully enjoyable deadpan manner.

ModFo4 any mod any weapon build

Version 2.0 update:This update fixes the cluttering issue many people had by adding standalone AMAW versions of the regular weapons that you can craft on the AWKCR Weaponsmith Workbench, so that only those crafted weapons will have all the mods enabled. Currently, those weapons use no materials to craft, mostly because this mod is just for fun and totally unbalanced, so I deemed it unecessary to add crafting costs.

Fo4 Any Mod Any Weapon

Besides, since you can craft anything from a weapon that has negative rate of fire and doesn't work at all, to a machine gun that uses.38 bullets as ammo but shoots MIRV nukes, there's absolutely no way I could balance the costs. Needless to say, it now requires (AWKCR)! The old version remais the same.WHEN UPGRADING TO THE NEW VERSION, MAKE SURE YOU DISABLE ANY COMPATIBILITY PATCHES MEANT FOR OLDER VERSIONS!AMAW now supports by default.How to use the mod:.

Build a Weaponsmith Workbench, from AWKCR. Choose weapon from the Unconventional Weapons list inside the Workbench. Craft the weapon you want to mod.

Fo4 Any Mod Any Weapon 2

Go to a Weapons Workbench. Add the mods you want. Have fun!Changelog:- 1.0.0 - First release- 1.1.0 - Fixed weapon names not showing up properly- 1.1.1 - Added Double Barrel Shotgun to the list. Fixed some duplicated entries- 1.1.2 - Fixed all weapons sounding like the Double Barrel Shotgun.- 1.1.2b- Fixed the previous sound glitch for real this time. Hopefully.- 1.2.0 - Now affects melee weapons as well. Also, properly added Cryolator and Pipe Weapons to the list.- 2.0.0 - Mod remade from scratch on the Creation Kit.

Now requires AWKCR.- 2.1.0 - Added weapon tags to weapon mods, making them easier to identify.Description:This mod allows you to craft and attach any weapon mod, on any weapon It's not balanced and it's not immersive.

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